Originally Posted by 1varangian
She can also easily take out two PC's in melee in a single turn if she teleports in melee range. So why doesn't she do this right away?

This is another example why combat in BG3 sucks. It's about gimmicks rather than character builds and abilities.

Larian designs overpowered monsters, and then creates a gimmick you can exploit to win. I really despise this design. And it only works once. Replaying these encounters when you already know the gimmick to beat them is dull. Just like once you figure out how easy and OP "backstabs" and high ground are, you use them every turn all the time.

In general, people call it "mechanics" as in MMORPG you know... To defeat boss, you need to perform mechanics or possess the best weapons. There is nothing wrong with mechanics, if they annoy you, then just break all webs. I did this in my first playthrough because I thought she was only moving around with them. smile Then my whole party died.

In the future, you can kill her with better weapons and a higher level, without mechanics.

Originally Posted by Maximuuus
Originally Posted by RagnarokCzD
I dunno, it seem to me like Larian give us opourtunity to cheese the fight ...
Its up to us, if we right now want to feel strong and heroic ... or if we just want to run through enemies like nuclear warhead. laugh
And i find it fine ... for people who do have some sort of self-moderation. laugh

Did you try this combat without using the cheeses ?
Honnestly it's a total pain.

It would be so cool if cheese was opportunities.
At the moment it looks more to me like "cheesing D&D" with OP mechanics is always necessary.

I spent 4-5 hours. Without webs. But I killed her. I think it will be easier at a higher level. And I repeat, she doesn't always jump on the web! Very often, it can teleport directly to you, ignoring web.

Last edited by Nyloth; 01/05/21 07:06 PM.

I don't speak english well, but I try my best. Ty