Originally Posted by spectralhunter
Originally Posted by Nyloth
In general, people call it "mechanics" as in MMORPG you know... To defeat boss, you need to perform mechanics or possess the best weapons. There is nothing wrong with mechanics, if they annoy you, then just break all webs. I did this in my first playthrough because I thought she was only moving around with them. smile Then my whole party died.

In the future, you can kill her with better weapons and a higher level, without mechanics.

I spent 4-5 hours. Without webs. But I killed her. I think it will be easier at a higher level. And I repeat, she doesn't always jump on the web! Very often, it can teleport directly to you, ignoring web.

I would hope that Larian would not use MMOs as an example to develop this game as MMOs use those types of mechanics as gatekeeping, not for the enjoyment of the player.

Her location suggests she is meant to be fought at around level 4 at most level 5. But I think most players will encounter her at level 4 which is a challenging fight. I suppose the real question is, what level is she tuned for?

And if it took you 4-5 hours to kill her without cheese, I’m sorry, there’s something wrong with the encounter. It should be challenging but not punishing.

I'm actually sure that "mechanics" are used not only in MMORPGs, I just say it as an example. In many singles, you need to do a certain thing to defeat the boss. Well, I don't know, for example, in Resident 3. I just don't want to say the names of specific games, suddenly you don't know them, so I said "mmorpg".

So using mechanics on bosses is normal for a VIDEO GAME.

This was my first fight with her at the time, so I think the problem was that I was level 2 and didn't know about the spider web mechanics. So 4-5 hours for a boss with such a set is not so bad. In new Pathfinder on high-difficulty, things are even worse, believe me. On some bosses, you need to pray for a random critical hit. Because if it's not there, then you just load again and again. For me, it is much worse when everything depends only on a random roll of dice.


That's why I think there's nothing wrong with mechanics. They help you, but you can make it harder if you want to.


I don't speak english well, but I try my best. Ty