@GM4Him

In boss instances, I don't mind it being difficult. The rest of the trash fights in that game, with the difficulty setting of EA is pretty basic. So when I reached the Matriarch, or when I fought the Beholder, or other bosses, I enjoy it being a beefier battle. It may not match 5e TT stats, but I think that is the difference between a AAA video game and a home game. Especially considering if they are going to maintain the long rest mechanic, I REALLY want the boss battles to be more challenging each chapter I progress. And before you bring up Solasta, why would I want to purchase 2 games with exact copies of their combat? I think that is the point your missing. Solasta may have better combat (I havent bought it yet), why would you want 2 different games to play the exact same way? That just really seems limiting to me, and I think not something that will draw more people into D&D overall. I think WOTC has a plan, they want both the games to offer different experiences. Variety is the spice of life.

At least that is what I am looking for...

Last edited by Pandemonica; 02/05/21 03:19 AM.