-- Between Battles --
After battling the 2 Phase Spiders and 2 Ettercaps, the heroes find a safe place in the lair to hide and do a Short Rest. The way Short Rest should work is each character now gets a set number of Hit Dice that they can use to recover lost HP. After the battle, Diadell had 9 HP, Lynari had 19, Drogyn had 32 and Vel was full health with 30 HP. Vel doesn't need to use any Hit Dice and he does not get Arcane Recovery as a Druid, so the Short rest does him no good.
Each character gets 5 Hit Dice at Level 5. Diadell gets d8, Lynari d6 and Drogyn d12. Lynari can also use Arcane Recovery.
Each person uses 1 Hit Die at a time. So Diadell rolls a 6, a 4, a 2, a 4 and a 5. She uses all her Hit Dice and recovers to full health in one Short Rest. Drogyn rolls a 6, a 9 and decides to use no more. He has a total of 47 out of 48 HP. Lynari rolls a 4 and is full health at 22 HP. Lynari also decides to use Arcane Recovery and once again has all her Spell Slots. Only Vel does not have all his spell slots because he used Moonbeam and Cure wounds and he can't recover these without a long rest. So he has 1 less Level 1 and 1 less Level 2 spell slot.
The party is not almost totally recovered using only 1 short rest. If they short rested again, Diadell would have no more Hit Dice to use, but the others could still benefit since they didn't use up all of their Hit Dice.
And so, they continue on their way through the cave systems. Finally, they come upon the spider's main lair. They are on one of the upper ridges overlooking the whole area. Below, they see the amethyst stone. There is no sign of any spiders. The web bridges are there, and they can just see the spider eggs all around. But again, there is no sign of any spiders.
Diadell: I don't like this. Doesn't look good.
Lynari: Agreed. It's a trap for sure. We read the journals in the other chamber about the apprentice, but we haven't found her yet. We need to be careful.
Drogyn: What should we do?
Diadell: I'm pretty stealthy. I'll go check it out and keep to the shadows.
Lynari: Take a invisibility potion. We'll cover you from here.
Diadell takes the invisibility potion, drinks it, and sneaks down to the lower level around towards the amethyst stone. The others watch from hiding on the ledge above. They are ready for anything...
Except that as Diadell snatches the stone and pockets it, the Spider Matriarch appears. Twice the size of the others, she suddenly uses Ethereal Jaunt to appear in the Material Plain right on top of Diadell as she lifts the stone and quickly pockets it. Too late, the Spider Matriarch gets a surprise round, and so do both of her mates. They suddenly appear right next to the rest of the party, flanking them.
-- The Battle Begins as the cutscene comes to an end --
Last edited by GM4Him; 02/05/21 09:39 PM.