Hi Larian,
here some ideas that i had playing the game:
1) hide the passive skill check failure, maybe a toggle option (i lose a lot of immersion in the game, like when my DM says "throw perception")
2) some ways to not abuse of full rest too many times, like ambush, ration needed, quest timing (see what have done in pathfinder kingmaker)
3) follow the 5e rules more accurately (try playing Solasta, they have done a great work about the 5e transposition in a videogames)
4) respec for all, without changing the class. maybe done by the dead npc, like 1000 gold for respec a pg
5) tasha's option to change the race's points, but not change the others races feats, so each race remain unique (so i should not choose between a roleplay idea and a not underpower character)
6) dragonborn race (they are very iconic in d&d), subraces, other classes and much more sublasses (at least 4 for each class), more feats. (ok, maybe all these are a 1.0 content, but better write them in the list)
7) when recruited, the origin characters should let me choose their class, maybe between two options, obviously tematically with their personal story and concept (like paladin/cleric shadowheart, wizard/artificer gale, sorcerer/warlock will, fighter/barbarian lae'zel, rogue/hunter astarion)
Hope that You read and like my feedback, and I apologise for my english.
Good work.
Last edited by Darsen; 05/05/21 10:30 PM.