Originally Posted by Dez
Thanks for your feedback, Darsen!

Just some quick thoughts on your feedback:

Originally Posted by Darsen
Hi Larian,
here some ideas that i had playing the game:

1) hide the passive skill check failure, maybe a toggle option (i lose a lot of immersion in the game, like when my DM says "throw perception")

2) some ways to not abuse of full rest too many times, like ambush, ration needed, quest timing (see what have done in pathfinder kingmaker)

3) follow the 5e rules more accurately (try playing Solasta, they have done a great work about the 5e transposition in a videogames)

4) respec for all, without changing the class. maybe done by the death png, like 1000 gold for respec a pg

5) tasha's option to change the race's points, but not change the others races feats, so each race remain unique (so i should not choose between a roleplay idea and a not underpower character)

6) dragonborn race (they are very iconic in d&d), subraces, other classes and much more sublasses (at least 4 for each class), more feats. (ok, maybe all these are a 1.0 content, but better write them in the list)

7) when recruited, the origin characters should let me choose their class, maybe between two options, obviously tematically with their personal story and concept (like paladin/cleric shadowheart, wizard/artificer gale, sorcerer/warlock will, fighter/barbarian lae'zel, rogue/hunter astarion)

Hope that You read and like my feedback, and I apologise for my english.

Good work.

1) I get what you're saying. But at the same time, Larian went for the entire "being DM in a DnD session"-theme, so this is probably intentional. I personally like it - but I wouldnt mind if it was "silent".

2) A lot of people have brought this up and there is an entire mega-thread about it. smile I'd expect that Larian will do *something* but we'll have to wait and see what they do!

3) This also has it's own mega thread - and there is a lot of discussion moving on. I'll remain neutral on this.

4) Hmm, this will probably get introduced later, considering we had the mirror in DOS2. But probably not in act 1 smile

5) Many people (myself included) want Tasha's for a lot of things! Unfortunately, it seems very unlikely that we'll get it with the vanilla release - but hopefully there'll be an expansion at some point laugh

6) You can find all the classes and sub-classes that has been "confirmed" on the BG3 wiki, which is basically... PHB classes / sub-classes. You're not the first to bring up dragonborn and they ARE part of the PHB, so I'd assume they'll arrive.

7) Unfortunately, I see no way this could work out since each character is pretty much bound to their class in their story. Wyll's story would not work as a sorcerer, and Shadowheart's story would not work as a paladin. I don't even think Gale's story would work as an artificer (sorcerer could be a "maybe"). frown A lot of people are asking to have an increased party size to counter this inconvenience - but we'll have to wait and see what Larian proceeds with.

thanks for your reply.

5/6) i hope that its not a way to sell a dlc later... i see a lot of mod on nexusmod that add classes (not perfectly done, 'cause missing skills image), ad a lot of very good mods with subclasses (see the tiefling's subrace mod) and with tasha's features. But, obviusly, i would like play the game vanilla, without always search for mods. And cantrips like booming blade are a must have to play a gish characters (i'm a bladesinger fun)

7) yeah, 1 characters for each class would be amazing, but also double work for quest and iterations, that's why i said a choise feature


P.S. which is the official wiki?