I'm a bit puzzled about modifiers. My lvl 4 half-elf Fighter has +7 Ranged but i have no idea how come. He has the usual +2 proficiency and he has 16 dexterity so I guess that means +3 modifier, but combined that only comes to +5 in total. So how does he get +7 ranged? I notice he has a passive skill called Archery but I can't find any mention of what that actually does. Any ideas?