Originally Posted by Darsen
Hi Larian,
here some ideas that i had playing the game:

1) hide the passive skill check failure, maybe a toggle option (i lose a lot of immersion in the game, like when my DM says "throw perception")

2) some ways to not abuse of full rest too many times, like ambush, ration needed, quest timing (see what have done in pathfinder kingmaker)

3) follow the 5e rules more accurately (try playing Solasta, they have done a great work about the 5e transposition in a videogames)

4) respec for all, without changing the class. maybe done by the dead npc, like 1000 gold for respec a pg

5) tasha's option to change the race's points, but not change the others races feats, so each race remain unique (so i should not choose between a roleplay idea and a not underpower character)

6) dragonborn race (they are very iconic in d&d), subraces, other classes and much more sublasses (at least 4 for each class), more feats. (ok, maybe all these are a 1.0 content, but better write them in the list)

7) when recruited, the origin characters should let me choose their class, maybe between two options, obviously tematically with their personal story and concept (like paladin/cleric shadowheart, wizard/artificer gale, sorcerer/warlock will, fighter/barbarian lae'zel, rogue/hunter astarion)

Hope that You read and like my feedback, and I apologise for my english.

Good work.

Hello Darsen,
Great suggestions, I agree with most of them.

No comment about 1, 2 and 4, 100% agree.

About 3 I'd just like to say that I agree even more, let's says 200%^^
Not because I'm a D&D player or nerds (I'm not) but because as a tactical turn based game fan, I'm SURE the game would be way more deep, tactical and fun with more D&D.

About 5 honnestly I don't know. I learned the rules of the PHB for the occasion but I haven't read anything yet about Tasha's.
About 6 it will probably come. They didn't confirm about races but they said that all classes and subclasses of the PHB will be in the game. I guess it's gonna be the same for races.

About 7, I'm all for some sort of customization. Not sure we could custom the classes but some things could probably be : subclasses, spells/cantrips, abilities when we recruit them,...


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