Originally Posted by CJMPinger
Honestly, I can see ways it could work but only if handled carefully. For example, with Wyll, he could betray the grove if he decided the best way to get to Mizora is buddy up with the enemy, as much as he hates their guts and wants them gone off the face of the earth. And tbh, Wyll isn't exactly the most lawful good guy so you could roleplay him as losing his morals or prioritizing getting out of his pact above the lives of others.

It however would be easier to block an origin character from making certain decisions to keep them consistent.
not to mention the shadow druid angle