Is the entire world open to be travelled back and forth from, or will the game be divided into self contained maps like DOS2? It's very difficult to judge whether or not something is balanced when you don't know this. Take for example, Gnol Hunters. At level 4 they're barely doable. It takes extraordinary care, patience and no shortage of luck to survive the encounter because each has three attacks per turn, each attack doing between five and ten damage which means they can wipe your party out in a single round. But is this OP or is it designed that I'd head back this way at a higher level with better gear in the full release? Without knowing how this will work it's problematic making reasoned arguments for any feedback I'd want to pass back.