I must admit to being a little bit surprised at the apparent lack of mods for the Original Sins though; I'm wondering why it didn't take off more than it did as modders tend to put up with all sorts of evils and there were some very good third party tools available. I hope that BG3 proves more popular with the modding scene.
My theory is that the second Larian announced that they had a License for BG3 from Wizards of the Coast...all attention switched over to that. Because we had all been talking about Mods and creating adventures for and there was excitement, and it certainly sold well enough. Then Baldur's Gate announce came and it was like "Divinity who?"