Originally Posted by Maximuuus
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I agree that the potential of BG3 is MASSIVE. 100%.
And multiplayer is obviously a part of it.

Add BG3's graphics, multiplayer mode, a few more interraction with the environment, a deeper story and real companions to Solasta and it is not a "niche" game anymore. It's potential is also very good and the foundations are extremely strong for next games.

The differences you're tallking about included how it sold only comes from the size of the project and the money available. Not combats mechanics or the rules implementations/deviations.

BG3's combats are a bit brainless because it's all about the OP mechanics inside Larian's box rather than the tons of creativity allowed by the D&D box.

Ofc you may have a better experience in MP if you're playing with players that aren't the best, if you try to solo'd the game or if you don't use Larian's cheeses..

But that's a poor tactical solo game that only rely on a very limited number of OP mechanics that can be summarized in a 5 minutes to read reddit post.

And when higher difficulty levels will come we'll have to stop using the tons of D&D sub-optimal choices even more to focus on Larian's cheeses.

PS : I don't really understand your problem with the camera. From my own experience it's only a real one when you fly but anyway.

This is something we agree on, they need to fix the cheese, and I am a big advocate of that. I don't use the cheesy stuff myself.


No jumping to disengage (unless rogue). No throwing creatures around. No barrelmancy. Shove needs to be a full action.

All three of those need to be removed and shove needs modified.

I have faith that they will address these issues given time. I would rather not depend on the mod community to fix it.

I don't know of anything else that really counts as cheese. Combat stealth feels more like a bug.

Solasta has no plans to build Multiplayer into it. The Developers have said as much. Multiplayer has to be built into a game from the ground up, to try to do it after the fact is nearly impossible and results in bad/buggy multiplayer.

The rotating camera should be controlled by the center mouse wheel by pushing it, like every other game does. You can't even re-map the keys to the mouse. You can't slow down the turn speed. Ugh.

What else do you see as cheese?


Blackheifer