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Originally Posted by vometia
Originally Posted by CJMPinger
Honestly, YEAH. The control scheme and tooltips need A LOT of work. I have notice there are some who seem to hate the DnD elements mainly cause they don't understand them (there are some who just dislike DnD elements but I digress.)

I suppose a bit like me with dice-rolls. I've never played anything D&D before, coming mostly from a generic RPG background, and was pretty confounded by their prevalence, especially in dialogue where I'm used to PC attributes being the largest deciding factor; where there has been randomness in other games, it's hidden but I'm still not keen, preferring the "x points in SPECIAL determining pass/fail" type approach.

But I've learnt from D&Ders that dice-rolls are a key part of the whole thing. I still don't like them, but I guess at least I understand why they're there and can tolerate them as long as save-scumming remains a thing! Something I rarely use elsewhere, but failing some dialogue options is just too meh to live with.


Er anyway, I digress so I should probably admonish myself to stay on topic.

This brings up an excellent point on why Multiplayer is in many ways a more interesting and fraught experience. Reloading is only done in the most dire of circumstances and we all have to be in agreement on it. So the tendency is to accept any die roll no matter the consequences.

There is - at least in my groups - a certain degree of fatalism in play - allowing the game to produce fluid outcomes.

and 99% of the time its totally fine - it simply does not matter. Life goes on.

The hardest call was when somebody accidentally killed scratch. In the end we mourned his death and moved on.

Its a testament to the elasticity of this platform that we can do this sort of thing.

As an aside I am rarely in full on murderhobo groups - this is honestly just regular play.

Its gotten to the point where it affects my single player as well - where I will simply take a breath and say "I accept this outcome" and move on.

Last edited by Blackheifer; 23/05/21 05:27 AM.

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Originally Posted by <Redacted>
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I actually have little problems with the controls DURING COMBAT, when you are controlling each character individually anyway. I think they could make it a bit more "snappy" and reactive, but I'd dismiss that as a technical issue that they will surely address if they can.

It's the group control during exploration/real-time phases of the the gameplay that I genuinely can't fucking stand. It's cumbersome, convoluted, slow, unintuitive.
And that's on a good day when it doesn't become openly HARMFUL to your party.
The chain/unchain system needs to be thrown in a volcano. And I'm not an advocate for violence but if the person at Larian currently advocating for it follows I may hesitate a bit to shred a tear.

Last edited by Raze; 16/03/22 09:24 AM. Reason: deleted forum account

Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN
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Originally Posted by Tuco
The chain/unchain system needs to be thrown in a volcano

I don't think I've ever heard of someone that actually preferred the chains to the standard controls that have become the norm for crpgs. I have a feeling it started as a "this will be better than what's already out there" and now it's more of a "it would take too much effort to change" kind of thing.

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Anyway, after the third episode of this that I watched (admittedly skipping A LOT between parts) I came to the conclusion that... I don't really like watching Felicia Day play this game (and possibly none other, either).

She's too easily distracted, often barely pays attention to dialogues and/or talks over them, she picks her answers on a whim without reading all the options available and she's downright terrible at understanding how skills/spells work and how to deal with combat in genre.
Also, she's a bit too touchy and quick to take offense o anything companions and other NPCs have to say to her.

That said, it was somewhat amusing seeing her occasionally raging at the UI/controls (even in this last episode when she's doing the moon puzzle to access the Underdark, for instance) because it's just hilarious how evidently bad some of them are.

Last edited by Tuco; 27/05/21 11:39 PM.

Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN
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i think that's just part of streaming for most bigger streamers. That's why I mostly stick to youtubers with no streams, I find it's more engaging watching someone play who isn't constantly reacting to chat or trying to rush through things so their audience doesn't get bored.

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Originally Posted by Tuco
Anyway, after the third episode of this that I watched (admittedly skipping A LOT between parts) I came to the conclusion that... I don't really like watching Felicia Day play this game (and possibly none other, either).

She's too easily distracted, often barely pays attention to dialogues and/or talks over them, she picks her answers on a whim without reading all the options available and she's downright terrible at understanding how skills/spells work and how to deal with combat in genre.
Also, she's a bit too touchy and quick to take offense o anything companions and other NPCs have to say to her.

That said, it was somewhat amusing seeing her occasionally raging at the UI/controls (even in this last episode when she's doing the moon puzzle to access the Underdark, for instance) because it's just hilarious how evidently bad some of them are.

Yep. Thankfully that is the last episode and she won't be doing any more until the full release. I don't know if her bad play was the result of the streaming environment or she really is just flighty and unfocused.

I admit, it does give me joy when this game kicks people's asses. Her TPK was particularly well-deserved. Its a common theme where people complain in reviews that the game is "too-hard".


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Originally Posted by <Redacted>
<Redacted>

BG3 kicked my butt when I first played it. 800 hours in and I am craving a higher difficulty setting and I want them to remove the cheesy game-breaking mechanics that act like an I-win button.

I am old-school af - and have a core belief that if a game doesn't kick your ass at first then its not worth playing because it won't make you a better gamer.

if you are interested in getting better I would encourage joining the Larian discord and finding a multiplayer game - best way to learn.

Here is a list of helpful tips for new players also:

1) Don't EVER use True Strike - awful spell.

2) Don't use the Gloves of the Absolute without the Mark of the Absolute branded into you. This casts Bane on yourself, over and over.

3) Avoid Odd attribute levels - like 13, 15, 17. Useless. 17 is the worst. With a few minor exceptions (Warlock + Volo's Eye for example) its a huge waste of points.

4) Using weapons I am not proficient in or not ideal for me. Example: Shadowheart, throw her mace away and give her a dagger/shield and a Light Crossbow.

5) Ending my turn facing away from mobs (you are giving them free advantage on you)

6) Not taking the high ground and holding it or attacking from high ground.

7) Ending my turn with my ranged weapon in hand instead of my shield (if I have one) and melee weapon because 1) you don't get an Attack of Opportunity against another mob that moves past you or away unless you have a melee weapon equipped - and 2) a shield only protects you if you are holding it and not your ranged weapon- there is a little switch that lets you toggle what you are currently holding.

8) Not understanding the Attribute that affects to-hit values the most; for Finesse/ranged weapons Dexterity, For all other weapons - Strength. Cleric spells Wisdom, Wizard Spells Intelligence, Warlock spells Charisma, Druids Wisdom

9) Save those speed potions for the Underdark!

10) Not understanding the importance of Darkvision in to-hit and who has Darkvision and who does not (Elves, Half Elves, Drow, Dwarves, tieflings have it and Humans, Githyanki, Halflings do NOT have it) Sunwalkers gift (Ring, Underdark vendor) gives you Darkvision, Warlocks can choose it at 2nd level as an invocation (Devils sight), Wizards can cast it on themselves or others and it lasts until long rest (No concentration needed).

No Darkvision means in low light your target is partially obscured which means disadvantage on attacks.

Last edited by Raze; 16/03/22 09:02 AM. Reason: deleted forum account

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Originally Posted by Blackheifer
Originally Posted by <Redacted>
<Redacted>

BG3 kicked my butt when I first played it. 800 hours in and I am craving a higher difficulty setting and I want them to remove the cheesy game-breaking mechanics that act like an I-win button.

I am old-school af - and have a core belief that if a game doesn't kick your ass at first then its not worth playing because it won't make you a better gamer.

if you are interested in getting better I would encourage joining the Larian discord and finding a multiplayer game - best way to learn.

Here is a list of helpful tips for new players also:

1) Don't EVER use True Strike - awful spell.

2) Don't use the Gloves of the Absolute without the Mark of the Absolute branded into you. This casts Bane on yourself, over and over.

3) Avoid Odd attribute levels - like 13, 15, 17. Useless. 17 is the worst. With a few minor exceptions (Warlock + Volo's Eye for example) its a huge waste of points.

4) Using weapons I am not proficient in or not ideal for me. Example: Shadowheart, throw her mace away and give her a dagger/shield and a Light Crossbow.

5) Ending my turn facing away from mobs (you are giving them free advantage on you)

6) Not taking the high ground and holding it or attacking from high ground.

7) Ending my turn with my ranged weapon in hand instead of my shield (if I have one) and melee weapon because 1) you don't get an Attack of Opportunity against another mob that moves past you or away unless you have a melee weapon equipped - and 2) a shield only protects you if you are holding it and not your ranged weapon- there is a little switch that lets you toggle what you are currently holding.

8) Not understanding the Attribute that affects to-hit values the most; for Finesse/ranged weapons Dexterity, For all other weapons - Strength. Cleric spells Wisdom, Wizard Spells Intelligence, Warlock spells Charisma, Druids Wisdom

9) Save those speed potions for the Underdark!

10) Not understanding the importance of Darkvision in to-hit and who has Darkvision and who does not (Elves, Half Elves, Drow, Dwarves, tieflings have it and Humans, Githyanki, Halflings do NOT have it) Sunwalkers gift (Ring, Underdark vendor) gives you Darkvision, Warlocks can choose it at 2nd level as an invocation (Devils sight), Wizards can cast it on themselves or others and it lasts until long rest (No concentration needed).

No Darkvision means in low light your target is partially obscured which means disadvantage on attacks.

... Great list - and point nr. 1 can't be said enough. :']

Last edited by Raze; 16/03/22 09:03 AM. Reason: deleted forum account

Hoot hoot, stranger! Fairly new to CRPGs, but I tried my best to provide some feedback regardless! <3 Read it here: My Open Letter to Larian
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I normally don't like Let's Plays if games, I play myself. The exception is Outstar doing Vampire Bloodlines playthroughs, because she gives out a lot of Lire during this and that makes it interesting. Otherwise, I sometimes look up a way, I normally do not choise(like BG3 siding with the goblins, hat everything about that).

Blackheifer: nice list, especially Dark vision is important (I always give Wyll that feat) and giving SH weapons suitable for her.


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Im sory, if this offend anyone ... bu i just have to ask: Why is this here? O_o
I mean, dont get me wrong ... maybe that woman is somehow important, i honestly have litteraly no idea who that is, or why should i watch her or anything else ... there is a lot of streamers, personaly i prefer WolfheartFPS for Baldur's Gate 3, since he also do guide videos that helped me a lot when i started. And in general i just kinda like his humor and comentaries. :-/

But, is there any particular reason to elevate this woman abowe other youtubers?

Last edited by RagnarokCzD; 28/05/21 01:45 PM.

I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
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Originally Posted by RagnarokCzD
Im sory, if this offend anyone ... bu i just have to ask: Why is this here? O_o
I mean, dont get me wrong ... maybe that woman is somehow important, i honestly have litteraly no idea who that is, or why should i watch her or anything else ... there is a lot of streamers, personaly i prefer WolfheartFPS for Baldur's Gate 3, since he also do guide videos that helped me a lot when i started. And in general i just kinda like his humor and comentaries. :-/

But, is there any particular reason to elevate this woman abowe other youtubers?

Oh yeah, I love Wolfheart, but Wolfheart is an expert.

Felicia Day is one of the worst gamers I have ever seen and I say that as a fan of her screen work. There is value at looking at average to low skill gamers and how they will interact with the environment, and the UI. BG3 is so much more complicated than the previous games in the series. The odd thing is she plays D&D regularly, so she should have some familiarity. Best guess is there is a lot of hand-holding going on.


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It is a relevant discussion just being about BG3, and in this case actually gives quite a lot cause we get to see someone else engage with the game and how they treat things. We can get caught up in our own experiences and notice certain things and not notice certain things, but by watching a youtuber you can kinda get an idea that this person notices this but doesn't notice that, or instinctually does this when by all rights they should do that.

Also for a lot of people I imagine it gives some feeling of confirmation seeing as she complains about a lot of the stuff people here have complained about.

Last edited by CJMPinger; 28/05/21 11:51 PM.
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