I definitely am not a fan of the evil route's execution, but in terms of the way it interacts
That said, maybe being evil does not need to overlap with being a psychopath and a self-harming idiot? Because these would be the only reasons to "join the Absolute side" currently.
This for sure. "Currently" being a big plus. The seeds of evil can be sown without even knowing it. Currently, there is no really big "reward" for being evil, like how there is with being a hero. I'm not sure how
The shadow druids seizing control of the grove from the inside would work. The rats around Kagha are shadow druids.
Halsin has mentioned that
the grove is so important that a few lifetimes would not be able to comprehend,
further stating that
the roots of the grove touch everything
. What would the absolute do with that power? There is a document in Blighted Village (previously a
village) which states
Hellriders have been patrolling and terrorizing the town, and Zevlor's gloves (in trade window) are named "Hellrider's Pride".
Would saving Zevlor actually be to the benefit of evil?
All of that is putting aside the Zhentarim you find in two locations, both of which speak volumes to what is happening at moonrise towers. In the end, it comes down to what is TRULY evil? Evil ends or Evil means? Both? While we may not be so highly "rewarded" (whatever that means) for playing evil with the intent of evil, immediate rewards, the long term effect is, without a doubt in my mind, part of the grand design.