Well, Larian can do whatever the hell they want, but YEAH, I'll keep calling them out when most of their fixes are about shit no one ever asked for (like "loaded dices", "mushrooms and herbs that don't take a bonus action to eat") and not a single major point broadly highlighted by the community at large is being addressed.
I don't give a shit if you think it's just me being "capricious", "entitled" or whatever, I'm not going to give Larian a pass for releasing a game with controls that ANTAGONIZE the players rather than assisting them or with arbitrary changes to the combat core mechanics that don't make the fights feel better by any possible metric.
Your answer basically boils down to "WEEEEEELL, MAYBE THEY DIDN'T FIX THE PROBLEMS YOU GUYS TALK ABOUT BUT THEY TWEAKED SOME RANDOM SHIT ANYWAY". Ok, so? Are they expected a round of applause just because they are actually developing a software rather than just pretending, here?
Virtually no one likes their control scheme, the whole chain/unchain system. Virtually no one seems to like the custom changes they made to the core D&D rules, not even people who are NOT INTO the D&D rules to begin with. The only people who seem to be fine with it are the ones that "are fine with whatever". Even among the above-mentioned part of the user base "fine with whatever" everyone seems to agree "jump for disengage" and similar crap are downright stupid and disruptive to the combat. A lot of people expressed concerns about how exploitable and unbalanced the food-as-a-healing-source is in the game. Especially since you can use it in combat. The long rest/camp system is still a half-baked amorphous mess no one seems to be particularly fond of. It's an awkward and immersion-breaking solution merged with an abusable convenience. The decision of skipping any work on a day/night cycle from the get go is not making anyone happy. At best you have people who are indifferent for it, people who are unhappy about it and people who think they are in the first group but will realize over time what they are missing and jump on the second.
Last edited by Tuco; 29/05/2111:03 AM.
Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN