Originally Posted by RagnarokCzD
Originally Posted by Droata
I think if the movies made all of Middle-Earth fit into the size of Disneyland, they would get some flak from more than just hardcore fans of the books. Picture the battle of Gondor with only room for about a dozen orcs outside the gates, with Rivendell, Moria, Rohan and Mt. Doom all in the same shot.

The best part would be when they light the signal fires to request aid from Rohan, and the signal fires are spaced 10 feet apart, with the final destination within shouting distance. The riders of Rohan wouldn't have enough space to get to a full gallop before they were at the Gates of Gondor.
And you know what?
That is absolutely true!

Larian should immediately add a 20-minute long unskippable cutscene between each location, where the camera will rotate frantically around our heroes marching through a forest, meadow, along a mountain ridge, or along a path.
This will be a much better game! Can you feel the fun allready? smile

Or maybe just an old world map of the area with a loading bar in the shape of the path the adventurers are traveling. Or perhaps just some nice concept art of the terrain you are travelling across that stays on screen just long enough to load the next map.

The point is that if you can shoot an arrow from one edge of a forest and hit a goblin on the other edge of the forest, it isn't really a forest. The solution to having real scale without a boring 2-week real-time march to the next destination is to imply the passage of time and load a new map set 2 weeks later.