more than once we've hobbled our way to victory simply from changing tactics.
Let me guess... Going higher ? Backstab your ennemies more often ? Forgetting everything that belongs to DnD to embrace cheesy BG3 mechanics ?
Don't get me wrong, I like this game. But I hate it's poor combats. Combats were way better in Larian's own setting than in a DnD one.
Except... most of those tactics are things that work in D&D as well? Backstab is a thing? High ground is a thing?
Almost no mechanics in BG3 are cheesy. And in fact, some of those very tactics are what we avoided because it'd place a character in a bad situation.
Combat feels fine. It feels as good - if not maybe a little more limited - as DOS2's did, and the limitations come from D&D class differences, so it's expected. I do think they could improve on it, but as it stands, there's nothing I've found inherently bad or awful with the combat. It feels like a D&D encounter, including the heap of times an attack might miss.
Really if they make one small improvement to it, it'd just be visible dice rolls in combat.