Originally Posted by Tuco
Nah, it's a bunch of hollow generalizations and "truisms" that sound somewhat smart without having any strong basis in reality or being backed by any meaningful evidence.

The assumption is always been that it's important to pander to the casual audience, but in reality the only thing the "casual audience" cares about is having something that looks good.
On basically any other metric their opinion is pretty much irrelevant on the popularity of the game, mostly because they hardly have strong opinions to begin with. Give them whatever and they will stick with it for a while, then their attention will fleet somewhere else. And that's true regardless of how "hardcore" or "piss easy" the game will be, for the most part.

Pretty much. Most don't like to rock the boat until it's too late. Hindsight is always 20/20, as with all of the problems stemming from the armor system directly encouraging absurd end-game stat bloat in DOS2. And I wasn't someone who took place in DOS2's EA where by all accounts people raised the alarm constantly, and yet this was still something I noticed on my own as I played through DOS2 for the first time several months after the fact.

'X works because I like it' isn't exactly a compelling counter-argument to people with actual concerns based on analysis and foresight.

Last edited by Saito Hikari; 30/05/21 07:05 PM.