DAI was not believable at all. The gameplay was build around the main character leading a small party and running around the countryside doing various tasks. Which would have been fine if they were an inquisition agent or soldier. But why would the inquisition send out their leader and saviour to do menial tasks like gather X stones or Y herbs? They die and the inquisition loses the one with the magic hand... It was really disappointing, because BG1 & 2 are among my favourite games, but after trying DAI (apart from the story it was the awful dialogue system) I kind of gave up on Bioware games.
BG3 is a hit & miss, but it is still a better premise than DAI. Though I wonder whether some things are just not implemented yet. Shadowheart, who has the most content, will refuse to join you (unless you roll a persuasion check) if you play a githyanki. If she doesn't join your party, she later comes at you with a knife and it's implied it's because of that box. What is creepy is that this box tracks the main character; I've tried losing it, yet it always ends up in the inventory.
Last edited by ash elemental; 31/05/21 06:14 AM.