Once again I may be in the minority, not having played BG1/BG2 years ago so I have no attachment to Minsc. I can understand the apprehension about him being a playable/Origin character, for those who have become attached to him through the original games. But let's just have faith that Larian understand just how much of a beloved character he is to so many people, and the gravity of the BG legacy they've taken on, and have faith they will get it right.
It's difficult to have faith at the moment because of SO little communication from them... people are jumping to so many negative conclusions right now because of anxiety over the lack of news. But let's try to assume the positive, that they are hard at work getting things right and will tell us the details as soon as they can?
As well as character-specific conversation options. I love roleplay so - at the moment I've started playing Lohse in DOS2 - whenever I see an option to speak as her, I pick that. Along the way I am learning who she is. I hope they will do the same for BG3, to have character-specific dialogue options to choose that only that particular character would say.
If it feels wrong to choose the other options, then go with what feels right for you and your playthrough.
Well said. Larian is being super ambitious and taking the big risks in jumping into this game. I celebrated the day they got this IP, because I had been with them since DOS1 and they were the only company I could see getting this right.
Could you imagine if EA/Bioware got this? The IP destroyer?! EA would get halfway through it and cancel the development and we would end up never seeing anything. Or they would release a game so full of microtransactions you would end up having to pay individually for every single line of Mincs' dialogue.
"To respond with Mincs specific dialogue please enter your credit card number"