Dunno ...
Encounter with Duegar is totally avoidable. O_o
How ? If you're lucky and/or if you choose the good answers ? Does that could be summarized by "totally avoidable" ?
even tho its not allways just about them.
DnD combats are supposed to be playable/enjoyable without having an advantage on every rolls isn't it ?
Is that possible and enjoyable in BG3 ? Isn't missing a real problem if you don't have advantages very often (everytime) ?
I think combats are totally about these modified rules (among other homebrew that "only" have an influence on the balance and the difficulty).
you CAN avoid some of these encounters and/or make them easier for you in several ways
I don't remember how it was in DoS but from what I read here and there, Larian is not known for creating balanced encounters. There are definitely issues with many encounters in BG3 but it's first because the entire system is broken.
Struggle, cheese, hide, be lucky in dialogs or "be creative" - which usually mean use something you don't know / you wouldn't ever think about on your first playthrough (like making the bulette fight the minotaurs, rez dead creatures IF you side with the mushroom AND take the good one in your party, attack the invisible duergar).
Interresting combat design.
Hope everyone will watch the good youtube video and read the good reddit tips before playing the game for the first time.
They won't be able to correctly balance the easier and the more challenging encounters if the system itself is not better balanced.
OP's conclusions may not be good but his overall experience is something we read a lot when a lot of "new players" were still playing the game.