Originally Posted by Tuco
Originally Posted by Blackheifer
So, you are saying they are biased? So essentially you are agreeing with me on why the sample is worthless. wink.
A sample that is generally biased IN FAVOR of the dev and the game is largely voting against one of their design decisions.
Take it as you want, but it doesn't seem to paint a flattering picture of the general feedback about this specific topic.

I'm confident the results would be even more hostile toward the changes Larian introduced if the context was, say, a "Dungeons & Dragons community".

Frankly I can name pretty much any minor or major forum I lurk or frequent and the outcome tends to stay pretty much the same across the board: most people don't like several of the changes Larian introduced and tend to be very vocal again it.
Sometimes so negative that I'm the one who has to play "good cop" and suggest to them to tone down their rants, pointing that "it's not all bad".

Incidentally, in case you missed, I also happen to disagree with a lot of what the OP said here. That doesn't mean I have to be in denial about how representative the survey he posted can be.
Now, we could have an argument about how much that survey ACTUALLY supports some of his claims, but that would be a different topic entirely.


That's a good point. The thing is though that Baldur's gate 3 - this story - is a huge deal. We both know that. Its picking up where Descent From Avernus left off which is an incredibly popular module amongst higher-level groups. Whatever Larian writes is Canon at this point. So that subreddit is going to draw a huge number of people - who don't even own the game - who are going to have an opinion about what Larian is doing.

But here is the thing - at the end of the day it doesn't matter (to me) that Larian tweaks the rules - what matters is do they balance those tweaks by ensuring the encounters are challenging and fun. If no one was showing up on this forum saying the encounters are too difficult I would be worried. That people are showing up on the regular and doing just that makes me extremely happy.

This is a larger rant - but most game companies these days provide games with no real challenge, that feed people easy achievements and gear and in exchange they milk their little "herd" of gamers for microtransactions. This is the literal model for almost all game companies.

Larian is the opposite. And one of the few that is trying to do it the right way. No Microtransactions, just challenging, tactical encounters. Some gamers will struggle. That's fine, its not a reflection of Larian if they choose to quit.

I mean do you find it too challenging or unfair?

Last edited by Blackheifer; 02/06/21 04:16 PM.

Blackheifer