The filler ones are the worst, imo. Fade into the cut scene for 5 seconds to deliver 1 or 2 lines then fade back out without being even able to reply. Dear Gods why are you wasting our time with that?
I definitely agree with this. I like cut scenes when they have a point. Filler ones do not have a point to me, and the ones where Tav is assumed to have a specific emotion are immersion breaking when that emotion is incorrect.
I am the type of person that usually has to watch things like, say, recorded lectures or conference talks, at 1.5 speed. Why? Because I read so much faster than narrators, teachers, snd game companions talk. And I cannot stop myself from doing it. At all. So, when I play a game like, say, DOE2…which I just happen to be playing now…I inevitably miss the narration and voice acting completely. Because they show me a wall of text with responses that I read and decide on before the slow voice actors finish ‘emoting’ the first line.
This is not something I enjoy. It is a legit mental block I have. If you try to read text to me that I can see, I am simply compelled to shut your voice out and take over. Yes, I know you are trying to emote and make me care about you. But my brain latches onto written words like a starving tadpole.
Cinematics, even when poorly executed, FORCE me to actually shut my brain down a notch and listen and enjoy the characters. So for me, the best games, in terms of immersion, are either cinematic or fully text based.
I have this issue too. Only difference for me is most games have at least one voice that just is cringy as hell or makes my skin crawl and I have to have sound off other than the ambient background noises to be able to play. Makes it a lot easier to do things at a better speed. :P