Yes. Most of the time cutscenes seem to be generated rather then directed
Generated cutscenes are the perfect approach for a game of this size that doesn't want to compromise TOO MUCH in the amount of variations available.
They clearly have to clean up the system a whole lot more to reach an ideal peak of consistent quality, but generally speaking I think people are being extremely ungenerous in judging what's already there, not to mention occasionally hilariously hyperbolic, if not even outright disingenuous to the point of bordering open dishonesty (see the "five seconds loading for every dialogue" which doesn't fucking EVER happen, unless you are playing on some potato PC with a rusty mechanical HD and maybe not even then).
Generally speaking there's plenty of moments where the (admittedly messy) cinematic angle adds plenty of character and personality even to NPCs that have just a couple of minor lines to say.
Here's a random clip i just recorded as an example (despise the fact that the game decided to fuck with me with some visual artifact on colors here, but let's ignore it:
If you guys are going to tell me that this makes the game feel worse or that it "robs you all of a lot of time without adding anything back" I'm going to call bullshit on you all.
Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN