+1 to this as well, it makes sense and would be consistent with walking through hazards.

Originally Posted by GM4Him
+1 with a small tweak. Athletics is supposed to be rolled when a jump is made that could cause you to fall prone. So any time it turns red you know there's a chance of falling prone if you fail the roll.

I might be confused. I know Athletics is for jump distance, but I thought Acrobatics was for avoiding landing prone.

Last edited by Stabbey; 05/06/21 12:14 PM.