Yeah, but my initial objection to your initial solution isn't really about "liking different things". I wouldn't have particular problems with your solution (aside from absolutely NOT SHARING your worry for "real time passing in the background". i can hardly even imagine what's that even about).
To use a friend's words you are asking to someone who doesn't want to concede you an inch (the most basic, binary D/N system conceivable) to give you a mile (a multi-step solution with several phases of the day and "hard roadblocks" to pass manually between them).
Every current suggestion on a D/N cycle (something that, let me remind you, LARIAN ALREADY SAID DOESN'T WANT TO DO) should be some sort of bargain. An attempt to offer them the most simple and convenient possible solution while still getting the feature implemented to some degree.
Increasing the complexity of the system suggested just because "wouldn't that be cool?" is not going to do any of us any favor. At most just give Larian more arguments in favor of "See? If you give them a bit they'll want more. It's better to not do it at all".
That's why I said Gustavo's suggestion/summary was excellent: because he starts at the very bottom offering a solution that requires an almost trivial amount of work to be applied to the entire game, and then he goes to suggest small incremental steps as additional options. Until it reaches the last two points where the system starts to become fairly elaborate and expensive to implement (which is is why is NEVER going to happen).
Last edited by Tuco; 05/06/21 12:43 PM.