A fairly good summary, Gustavo.
P.S. I quoted your post in that thread if you don't mind.
Thank you very much.
I agree with you that Larian is overthinking about it. A simple solution that vastly improves the atmosphere of the game is far better than many of the mechanics Larian has implemented. Players are requesting a day/night cycle since DOS1. At some point, in some game, they will have to implement this. Why not now?
I will add some more details about resting, in the implementation steps.