The idea of a stronghold would actually assume that we're staying in Baldur's Gate once we get there, which might end up being a doubtful prospect if the plot moves like most people are expecting. Unless we end up retrofitting the stronghold with plane shifting/teleportation magic/technology or something.

Or the stronghold would be something out of the ordinary and something that can potentially follow us into wherever the plot takes us, like... A hijacked mindflayer airship. Which wouldn't be too different from the Lady Vengeance in D:OS2, now that I think about it. But that would also mean that we're not really getting anything that's really customizable too.

...Why do I get the feeling that we're totally hijacking a mindflayer ship at the end of act 1?

Last edited by Saito Hikari; 06/06/21 06:11 AM.