Of all the scenes to cite for this issue in the game lol... Here's a compilation vid from youtube of all companion reactions. It's a scene that's funnier when you stumble on it organically though. Hidden behind the cut below:
When in doubt, check youtube if you're ever curious about a scene. Or even try a one companion run.
It was also videos like these that made me realize its not always Shadowheart who has a reaction or Gale that reacts to the Sazza scene. They
all have a reaction unless its character specific (Wyll with the Windmill, Lae'zel with the Patrol). It's also why I say there is A LOT of companion content in the game and why I think even with tweaks, you will never be able to see every companion's scene in one playthrough. Hell, even your party composition matters. For example, the night you would normally get Gale's Mirror Image scene, if you don't have him in the party, you get a similar scene with Lae'zel instead.
Their goal is to make it so everyone's playthrough is different and takes on different flavors. It also means that if you do want to replay the game, your own playthroughs can be vastly different from each other. I feel it's less about forcing replayability and instead about hitting the magic middle area between an on-rails narrative and fully tailored experience. It's trying to make your "choices" matter without needing the narrative complexity of a game like Detroit Become Human. (Say what you will about that game, but it did branching narrative right.)