Originally Posted by Tuco
I guess the idea here was "People in the past complained that Halsin is not very credible as Arch druid (I did this myself pointing that at level 4 he had no place as a archdruid, by the way - Tuco) so let's make it more powerful".
Ok? Not a bad idea in principle, but why didn't you make it more powerful by building him up like an actual D&D character, rather than improvising asspulls left and right?

Yeah, this is exactly what I meant.

Originally Posted by Tuco
why not just give him some very heavy debuff like "Weakened"/exhaust/whatever? It would solve a lot of issues while maintaining narrative consistency.

This could be a good solution!