Here are my personal opinions, in as succinct form as possible.

• Having a cinematic for everything takes away from the oomph of actual important cutscenes. Cutscenes used sparsely are far more impactful.
• Many of the cutscenes which do exist look jarring. I guess this will probably be improved, but it is noticeable at the moment.
• Cinematic dialogues break immersion whenever you talk to a random NPC and are suddenly zoomed in.

Now, I get that not everyone agrees on this subject and I am not asking for the removal of 90% of the cinematics in this game because that is clearly not happening, but say they were to tag cinematics into 2 or 3 groups, "important, dialogue, unimportant," and then in the options there was an option to disable cinematic categories you did not wish to see. Cinematic Dialogues when disabled would then instead just default to the traditional text box. This would allow the people who want to see a cinematic for every arbitrary thing to be able to and the rest of us to not have to.