It does seem to be part of Larian's overall design philosophy to make practically everything over the top.
I mean what is up with going "Super Saiyan 3" for hitting the Dash action.
I don't want to fully bring that other discussion to this thread, but TO ME, it is kinda the same with the thread about cut scenes...it is over done.
Now I never played any of Larian's other games, and I do see others stating that this is all par for the course with Larian.
I can understand and even accept some levels of zany/wild in my "serious games"...I'm a huge fan of all of the Fallout Games. But Larian's methods really are just a bit to much imo and that ends up subtracting from the overall experience.
Edit: spelling
I just think we need to take it up to 11. There should be a Feat for increasing the shove distance x 2 and allowing you to use a persons body as a projectile to attack someone else with for XD6 where X is the size class of the creature you are shoving. Both the creature you shove and the victim take this damage.
Maybe even some Shove-related equipment, like a Codpiece of Shoving which shoves the person but also leaves them poisoned or frightened for 1 minute after. Prevents spellcasting.
or even a "Flaming Codpiece of Shoving" that also lights them on fire for 1-3 turns doing 1d4 per turn fire damage.
You're probably like: "Why a Codpiece, why not gloves?" - Because everybody shoves differently ok?