Originally Posted by Pandemonica
Gotcha, so basically you have no experience in game engines and just wish to complain and make unfounded accusations. Good to know.


So, they discussed this in a PAX east interview and mentioned it was a matter of complexity and manpower that was the problem.

https://wccftech.com/baldurs-gate-3-pax-east-interview-listening-to-fan-feedback-adding-raytracing/


Blackheifer