I was thinking about it ...
The main problem i see in this matter, even if they would add Z axis properly ... would be movement, since you cant effectively move in 3D space when you dont have absolutely free camera (and implemented some way to mark the empty space as your goal destination), and we dont have that.

I may find out a gritty, but possibly effective solution, and i would like to know your opinion:
How about implementing "fly high" ability?
(rest of the post was created by google translator ... so if anything seems weird, its not my fault. laugh )

Each flying creature would be given the ability to "fly high" ... which should definitely cost at least half of its movement, and probably either an action or a bonus action point.
If this ability were used, the creature would fly 20f in height, so it would not be possible to attack it at close range, nor would it lose the possibility.
And if she used the ability again, she would return to the ground (with the Druids canceling the flying form in the air, I think he should turn back in a fall and fall and injure himself, in his druid form).

The main idea is that if you want to move a creature in the air, you have no way to control it, because there is nothing to click on in the air ... this way its position would still be controlled by moving on the ground, only with the change that it would itself the creature was much higher.

Last edited by RagnarokCzD; 11/06/21 07:55 AM.

I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown