Originally Posted by Maximuuus
Ragnarok, I won't answer too much
Cant say im surprised. smile

Originally Posted by Maximuuus
Not using the games mechanic to artificially increase the game's difficulty is a stupid reasoning that only rely on this specific EA build and/or difficulty level. It's like saying "you can play any game in story mode without casting any spells : you should try if you think that every spells are too powerfull". That's ridiculous.
And how exactly is it different from deleting those mechanics?
I mean, you dont want to eat pigheads ... i get it ... you refuse to not eat pigheads ... so the game is adjusted so you cant eat pigheads ... now you cant eat pigheads, so you are satisfied ... but the result is just the same as if you simply didnt eat pigheads. O_o

About spells ...
As long you will caliming that those spells should not exist?
Yes, "dont use them" is exactly the advice you deserve. laugh

And its not ridiculous ...
Keep using something that i dont like, bcs "its better", and then complain about the fact that while you use that the game become too easy ... that is ridiculous. laugh

Originally Posted by Maximuuus
But thank you to care about my experience, I have made the game more challenging. I have solo'd it with 3 differents classes and that's what makes me understand that most things but homebrew are completely "cosmetic".
In other words, you manage to exploit the game ... good for you i gues. laugh

Originally Posted by Maximuuus
And no, I never said that he shouldn't be able to roleplay his characters as he wants.
Neither did i ...
But how about some Tav (sorry to anyone who have that nick on forum, its not aimed on you pal) who likes to avoid AOO with his bonus action, who likes to eat pighead every round in combat, who likes to run as high as possible, who likes to cast guiding bolts with his Wizzard, and who like so hide and the end of every turn with his rogue?

Shouldn't he be able to play his characters as he wants?
I say yes ... and i see no harm in it. :-/

Originally Posted by Maximuuus
- Changing the rules of advantages for highground to a +2 won't change the fact that going higher will increase his % to hit. He will even be able to increase it even more.
- Changing the rules so shoving is a bit harder won't change the fact that he'll still be able to shove and/or create a specific character that can shove better than others.
- Changing the disengage so it suits to RAW won't make disengage impossible and he'll still be able to disengage as a bonus action with his rogue, with his casters as a bonus action using misty step, as an action with his sorcerer that will then use quickened spell to throw his fireball as a bonus action, to disengage as an action then heal with his cleric as a bonus action, to disengage with his druid raven form then do something else in human form, to disengage as a bonus action if he choose the dedicated feats (not in the game, but it could), and so on... you know, that kind of stuff.
High ground
- If i claimed that i was confused before ... now im totally lost. O_o Bcs it seems like you were complaining about the game being too easy ... yet you are suggesting adjustments, that would make it easier? o_O
Well ... worth a shot: As Dez would say: "Hey, I don't really feel like this is a big deal in the game as it is right now and I feel like changing it might cause more damage than it would help. Could you elaborate further to help me understand what you mean, and your reasoning behind it?" I hope i used that corectly. laugh

Showing
- Changing rules so showing is "a bit harder" seem like good idea.
And i dont seem much probem in the fact that some characters can show better than others, especialy if that character is Str. based. O_o
To be completely honest, if i remember coreclty i once expressed even my support to some suggestion that Shove should only make enemies prone, and push them only when critical hit is rolled.

Disengage
- Yes i know what kind of stuff ...
I dunno ... this feels like big change and i know you might not feel it like change, bcs you are actualy erasing the changed part ... but speaking for myself, i would be totally able to get used to it aswell.
But again, i would be totally able to get used to using action as bonus action and dont change anything. :P
So i dare to presume im not the best sample for survey in this case. laugh

Originally Posted by Maximuuus
DnD only contains "choices". Not "good" or "bad" choices. There are a few suboptimal things and a few OP things according to what I read, but everyone seems to agree that the balance is pretty good.
Of course it doesn't mean that players cannot make bad or good tactical choices but here we're not talking about the rules, we're talking about specific actions in specific situations.
In that case i would like to encourage you to tell me more about those bad choices in Baldur's Gate 3 that are not pecific actions in specific situations. O_o


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown