Originally Posted by Pandemonica
My point being that there is already like 3 or 4 mega threads about this subject, bringing up the same exact points. I didn't realize that asking for a mega thread (which btw was discussed by a moderator just a few days ago) was "derailing" the thread. These same points are made by the same posters ad nauseam. It has basically become a meme.

Doing this and nothing else is an act of derailment, full stop. It's one thing to bring it up while still addressing the subject matter, but you've made three posts in here with only one talking about the subject matter thus far.

Originally Posted by Wormerine
I think that if enemy has line of sight to you, you should get the roll. There is definitely no roll if you kill enemy with the hit, and I am pretty sure there is also no role if you are attacking from undetectable height (3 tiles higher then the enemy, I think). I remember there being quite a few instances where I was surprised not to roll, so there might be some distance issue.

Yeah, I suppose it makes sense if the enemy cannot establish line of sight to you, and obviously if you get the kill then there is no perception check to contest your stealth. But if the enemy survives but can't establish line of sight, I think it would make sense for rolls to happen anyway. They should still get to roll a perception check (with disadvantage) and you should get to roll a stealth check (with advantage).

The current implementation still needs some refinements, but it's still pretty good. :P

Last edited by Saito Hikari; 12/06/21 10:55 PM.