WoW, this thread has turned out to be surprizingly civilized and productive.
some comments to things already said:
- Yes, the problem of both game is dumb enemy AI. Sometimes it is very easy for players to exploit dumb enemies.
While Larian tries to make enemies clever and sometimes it even works, it feels just wrong when enemies do nothing when you shoot from stealth or if they do not realize when you put lots of barrels around them.
See I have been thinking as to how this should be handled and I think when you put a barrel next to a mob then it should go and just pick it up. "This shouldn't be here, I'll put it away later" and Bloop, its gone into their inventory.
Certain mobs can have the tag "Fastidious" - and those mobs are neat freaks.
So if you break a barrel full of oil or firewine, then they start immediately cleaning it up.
The alternative is they just attack and that is way more problematic.
Now Larian ultimately has an Ace up its sleeve on the AI issue because eventually we will be getting DM Mode, where a human player can take over for the enemy characters and get as brutally creative as any human can be. Hopefully I can be one of those DM's for people who crave a seriously nasty no-holds-barred fight to the death.
And yeah, I am glad we can finally have a civilized conversation about other games - like Solasta - without the acrimony. I think we had an issue here for a long time where certain people would show up to promote Solasta by insulting Larian. Not just to point out some things Solasta did right - but to accuse Larian of being lazy, or incompetent, or "not caring". It was really ugly behavior AND behavior the devs over at Solasta would not thank them for.