@Blackheifer
Looks like we have a very different play style.
I play games on the default difficulty and I expect to progress unless I make a big mistake or it is a very hard boss.
For me a role playing game is about experiancing a great story. Lots of reloading is bad for my immersion.
I do not play games to seek the ultimate challenge and I have no problem to lower the difficulty if I hit a hard wall.
Yes, Solasta is easy but I do not complain about it.
It is a good game for new players to learn the 5E rules.
I like the big freedom of BG3. There are several ways to aproach most quests and often you can avoid combat.
But combat often feels unfair because it is labeled as DnD 5E game but it changed so many rules.
Maybe I would feel better if the devs change the game description to: "The game is losely based on DnD 5E with many homebrew changes to please D:OS2 fans."
One more general thing:
I am not a fan of the BG3 shopping system. You have to move items between characters all the time to get good prizes. And you should buff your shopping char before shopping.
In Solasta the prize is dependent on your reputation, but all chars get the same prize.
The BG3 system is frustrating, but you do it because it increases your profit and the game becomes easier when you can afford magic items.
I liked the scavanger system in Solasta to avoid an inflated inventory, but I can understand that this cannot be done in BG3. BG3 is less linear and with this party and story it makes less sense that a group of people cleans up the place after you killed the monsters.

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