- Fast travel: In Solasta you can fast travel on the map if the path to your target is free. This feels OK. In BG3 it feels wrong that you can instandly teleport to any waypoint from anywhere, even from the underdark to the top of a mountain.
- Resting: It is OK if you can rest at dedicated rest points (or you build them up as in Kingmaker) or if you have to walk back to your camp. In BG3 it feels wrong that you can instantly teleport to camp, sleep and teleport right back to the position you have been before. It feels also wrong in BG3 that the camp is NOT a place anywhere on the normal map. I hope you will use a different camp when you have more acts and visit other regions.
Disagree with these! I like to fast travel where I want and when I want and not have to waste time doubling back. Same with resting. I like to rest when I want and don't like restrictions and having to waste time walking back to camp.
I respecfully disagree on your disagreement

For me RESTRICTIONS is what separates the great RPGs from the forgettable one. When you start going down the <quality of life> and <quick and easy> route, the whole game becomes that. Classes become pointless. Environments become pointless. No need for day/night cycles. No point for a backpack/inventory. Items become common and boring. There is no more thrill of the battle. No more thought given to gameplay due to certain WEAKNESSES you may have.