Originally Posted by Chief_Jericho
Gameplay styles should be different.
And you know what? laugh
I just realized something something:

WILD MAGIC! grin
d100 Effect
01-02 Roll on this table at the start of each of your turns for the next minute, ignoring this result on subsequent rolls
03-04 For the next minute, you can see any invisible creature if you have line of sight to it.
05-06 A modron chosen and controlled by the game appears in an unoccupied space within 5 feet o f you, then disappears 1 minute later.
07-08 You cast fireballas a 3rd-level spell centered on yourself.
09-10 You cast magic missileas a 5th-level spell.
11-12 Roll a d10. Your height changes by a number of inches equal to the roll. If the roll is odd, you shrink. If the roll is even, you grow
13-14 You cast confusioncentered on yourself
15-16 For the next minute, you regain 5 hit points at the start of each o f your turns
17-18 You grow a long beard made of feathers that remains until you sneeze, at which point the feathers explode out from your face
19-20 You cast greasecentered on yourself.
21-22 Creatures have disadvantage on saving throws against the next spell you cast in the next minute that involves a saving throw
23-24 Your skin turns a vibrant shade of blue. A remove cursespell can end this effect.
25-26 An eye appears on your forehead for the next minute. During that time, you have advantage on Wisdom (Perception) checks that rely on sight
27-28 For the next minute, all your spells with a casting time of 1 action have a casting time of 1 bonus action.
29-30 You teleport up to 60 feet to an unoccupied space of your choice that you can see
31-32 You are transported to the Astral Plane until the end of your next turn, after which time you return to the space you previously occupied or the nearest unoccupied space if that space is occupied.
33-34 Maximize the damage of the next damaging spell you cast within the next minute
35-36 Roll a d10. Your age changes by a number of years equal to the roll. If the roll is odd, you get younger (minimum 1 year old). If the roll is even, you get older.
37-38 1d6 flumphs appear in unoccupied spaces within 60 feet o f you and are frightened of you. They vanish after 1 minute
39-40 You regain 2d10 hit points.
41-42 You turn into a potted plant until the start of your next turn. While a plant, you are incapacitated and have vulnerability to all damage. If you drop to 0 hit points, your pot breaks, and your form reverts.
43-44 For the next minute, you can teleport up to 20 feet as a bonus action on each o f your turns
45-46 You cast levitateon yourself.
47-48 A unicorn appears in a space within 5 feet o f you, then disappears 1 minute later
49-50 You can’t speak for the next minute. Whenever you try, pink bubbles float out of your mouth.
51-52 A spectral shield hovers near you for the next minute, granting you a +2 bonus to AC and immunity to m agicmissile
53-54 You are immune to being intoxicated by alcohol for the next 5d6 days.
55-56 Your hair falls out but grows back within 24 hours.
57-58 For the next minute, any flammable object you touch that isn’t being worn or carried by another creature bursts into flame
59-60 You regain your lowest-level expended spell slot
61-62 For the next minute, you must shout when you speak
63-64 You cast fog cloudcentered on yourself.
65-66 Up to three creatures you choose within 30 feet of you take 4d10 lightning damage
67-68 You are frightened by the nearest creature until the end of your next turn
69-70 Each creature within 30 feet of you becomes invisible for the next minute. The invisibility ends on a creature when it attacks or casts a spell.
71-72 You gain resistance to all damage for the next minute
73-74 A random creature within 60 feet of you becomes poisoned for 1d4 hours.
75-76 You glow with bright light in a 30-foot radius for the next minute. Any creature that ends its turn within 5 feet o f you is blinded until the end of its next turn.
77-78 You cast polym orphon yourself. If you fail the saving throw, you turn into a sheep for the spell’s duration
79-80 Illusory butterflies and flower petals flutter in the air within 10 feet of you for the next minute.
81-82 You can take one additional action immediately.
83-84 Each creature within 30 feet of you takes 1d10 necrotic damage. You regain hit points equal to the sum of the necrotic damage dealt.
85-86 You cast mirror image.
87-88 You cast fly on a random creature within 60 feet of you
89-90 You become invisible for the next minute. During that time, other creatures can’t hear you. The invisibility ends if you attack or cast a spell
91-92 If you die within the next minute, you immediately come back to life as if by the reincarnatespell
93-94 Your size increases by one size category for the next minute
95-96 You and all creatures within 30 feet o f you gain vulnerability to piercing damage for the next minute
97-98 You are surrounded by faint, ethereal music for the next minute.
99-00 You regain all expended sorcery points.
Is that different enough? laugh

//edit:
Speaking of wiki ...
I dare to presume its not exactly "official material for survey" ...
But i was checking it a little and i found something interesting:
https://baldursgate3.wiki.fextralife.com/Staggering+Smite

HOW TO ACQUIRE STAGGERING SMITE
Staggering Smite can be acquired by the following classes:
Paladin, Hexblade, Stone Origin

I dont want to give tha false hopes here, but do anyone think that this could be actualy leak? laugh

Last edited by RagnarokCzD; 13/06/21 08:55 PM.

I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown