Originally Posted by ArcticRevenge
Originally Posted by Chief_Jericho
Putting aside TT rules for the moment [...]

I agree that 100% copying the TT isn't going to make a fun game, but sorcery points really are the core of what makes a sorcerer, a sorcerer. Making the sorcerer a damage dealer and the wizard a controller isn't unheard of in dnd history (see 4th edition), but it isn't how the class is at the moment. And besides, it adds depth in my opinion.

I understand that. It doesn't make me like them any more. Hate doesn't even come close to how I feel about it. I've been gaming all my life and I've never played a system so bad, so utterly un-fun as the sorcery points system. It's killed any chance of me ever playing a magic user in this game, or even having one in my party. I could rant on this for hours, I hate it so much.