Evil paths are usually a bit meh in most RPG's sadly. Either you go full ham cartoon villain or you still end up facing the badguy for reasons and plot railroading xD. I do not recall how it worked in the previous BG's either to be honest. I generally gravitate towards good or grey-ish morality at best in most roleplaying games. And I guess that also explains why half the time Astarion and Lae'zel hate my guts haha. Although Neil Young's Astarrion dialogue turning your PC down at the post druid grove is pretty rewarding in of itself. As if I'd ever romance a character that reminds me too much of the nobleman's NPC's from the original Baldur's Gate. Away with you beggar! And fetch me my golden pantaloons fortwith you smelly peasant!