Originally Posted by Dez
Okay, that clip literally gave me goosebumps and got my soul hyped! The casting voice acting seem much better than PF:K (not that it was bad in PF:K, it just felt... Off at times). It sounds so close to PoE's casting voicing and that was ONE OF THE BEST THINGS ABOUT THE GAME (and I adored the game through and through - ESPECIALLY the first one) - LIKE FOR REAL I CAN'T CONTAIN MY HYPE WHENEVER I HEAR SPELL CASTING IN PoE1+2 <3 <3 <3 <3 AAAAAAA....

Like honestly? PF:WotR seems to be absolutely mind blowing! The voicing (although limited) is of AMAZING quality, and the writing seems top-notch! And the (written) dialogues! Oh god, I can't wait! <3 Owlcat really outdid themselves! This is just next level stuff! <3

Also (for Saito - DO NOT READ IF YOU DIDN'T WATCH THE CLIP BECAUSE SPOILERS):

Question: WHO IS THAT DRAGON CALLED AIVU!?! I WANT THAT DRAGON!!! WHEN DO I GET IT!?

...That clip had barely any voice acting though. Glad you're happy at least. laugh

I imagine voice acting will just be restricted to major story events and companion quests. The game's still a work in progress after all. To emphasize the idea that the game is very much in an unfinished state, I have footage of another companion quest where there's virtually no party banter from the rest of the companions at the moment, which is a bit jarring considering the occasion presented. Some things in the footage are clearly rather janky too. (I notice that Ember's quest in my previous clip had some of the party banter re-written between both beta phases too.)

The below is probably one of my favorite quests despite that. Extremely atypical premise and very unique for a companion arc. (You also get to see a small snippet of the hub area for chapter 3.)

Again, major spoiler warning!


(Before anyone asks, there is a way to skip cutscenes. Had I used it, the length of the video would have probably been cut by about half. There's some voice acting that begins at 11:25 if there's anyone here that's only interested in that.)

Playing both BG3 and WotR together makes for a nice contrast between a game where your whole party's survival is in question at all times (to the level where everyone has ulterior motives and hardly anyone outside of the party really knows anything about your struggles), and another where everyone tries to cling onto their connections to the greater world despite adventuring into a hellscape instead. BG3 is leagues ahead in the graphics department, but the WotR devs have designed within their limitations well.

The little dragon companion is exclusive to the Azata mythic path, a very Chaotic Good freedom/nature themed path - and I don't hide this behind spoilers because she's actually the main selling point of it, while all the other paths are self explanatory from their names alone. Aivu gets a lot of her own unique dialogue too, and essentially acts as a seventh party member. Aside from her spammable AoE damage breath, she has the highest movement speed of all companions and will gain access to very potent Divine spells later on, allowing her to double as a support/healer. Supposedly you're going to be able to ride her for mounted combat if your character has the proficiency for it, but not within the content available in the Beta thus far.

While the game does have a party of 6 (that could be expanded to 7 or 8+ with certain mythic paths and animal companions), it is worth mentioning that there can be big problems in combat with this. Kingmaker fights were in mostly wide open spaces. WotR fights are more balanced between wide spaces and confined areas, and it's the latter that may present a MAJOR problem with pathing if your party is melee-heavy - which is why I run three archers and only one tank in my main party (okay well, two, since Lann doubles as a back line tank even though he's an archer, and Camellia is also capable of tanking but I mostly built her as a buff bot instead).

Last edited by Saito Hikari; 17/06/21 08:35 PM.