Not to belittle Solasta, as it is a fine game, for what it is, but:
Solasta also has, what..6 classes and 4 races?
Feats that are 100% home rule? Same with sub classes?
A very basic plot and simple side quests?
Minimal cut scenes, minimal need to integrate graphics into the plot?
How is any of this shit in ANY MEASURE relevant to the point, which is the adaptation of combat core mechanics in a fully functioning framework? Not to mention that BG3 has an overall budget that I'm not even exaggerating in estimating that could be anything ranging to 30 to 50 times bigger than Solasta, so the arm-wrestling about production value is intrinsically stupid to attempt.
Also, the only reason Solasta made up its own feats is because they are literally forced to, since they don't own the license to use the official ones. Not because "The devs know better and they wouldn't work in a videogame".
Last edited by Tuco; 17/06/2109:54 PM.
Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN