My main criticism is about what they won't change. I think there are many things in the game that are subject to change, but I'm also certain there are things they already decided will stay the same. I think, for example, that day and night cycle is something that unless they already decided to do, won't be in the game. So why not say it? Same goes for other aspects like reaction system. This silence serves them well, but I don't think it will continue to serve them well for long.
Yeah if they really have employees paid to read this forum and the sub reddit and so on... They should definitely have heard about some things a lot :
- wizard learning cleric spells - every class being able to cast through scrolls. - jump/disengage - free advantage - dual wield not working properly - companions that doesn't see each other and don't talk together - resting system (work in progress or not) - dipping cheese with candle - ready action / dodge / ...
What could be the marketing reasons not to give more informations about that ? Who cares about the "known issues" or the "work in progress" at GameSpot or IGN ?
About reaction I guess they cannot say because if they don't succeed at creating something better than now, they'll just leave it like that. What would be our reactions if they said "we're working on reactions" but then at release de have the same garbage mechanic than now ?
Same about D/N, they could try and keep their decision depending the success or not of their tests.
Bur I think they just don't realize the level of expectations about the game.
Breaking expectations would be better than "we're listening but you won't know what". I'd rather not to care about BG3 anymore because I'd realize that it won't ever met my expectations than keep hoping because there's nothing else to do...
I mean Sven shifted from the " Maybe 2021 -ish release but it's absolutely not a confirmation. " to " No way". So ...yeah, they are probably changing some major things. Things they anticipated would be a problem but just made the " fast version" to see how it's received. And no, breaking expectation in gaming is nowhere close to not promising anything man. Blizzardd was known for a veeeeeery long time as the " when it's ready" studio. Precisely because studios who start to break expectations is the worst PR possible.
Look at bethesda. They made promises , they fucked up at an interdimensional level and there they are. Their next game is a test. They fail, they will forever be seen as the "Fallout 76 studio".
CYBERPUNK and CD Project. They got absolutely demolished, lost insane amount of investors. The console version problem being a legit accusation but based on it an insane amount of bullshit grew on the forums. People talking about staff that CD Project promised and never delivered. Things they never promised in the first place but everyone knows they promised "something " so... maybe they also promised something else?
And BG3 already made a larger public than expected. Yes, there is a different topic about HOW Laria could be managing the community. No, not saying anything isn't the way after me. Especially during EA when players expect some minimum amount of transparency. But they should be VERY careful about it. Why risk their reputation? Worst case scenario they remain the " DOS " studio. Best case everyone will forget everything on this forum if the final version is a blast.
Alt+ left click in the inventory on an item while the camp stash is opened transfers the item there. Make it a reality.