Not to belittle Solasta, as it is a fine game, for what it is, but:
Solasta also has, what..6 classes and 4 races?
Feats that are 100% home rule? Same with sub classes?
A very basic plot and simple side quests?
Minimal cut scenes, minimal need to integrate graphics into the plot?
How is any of this shit in ANY MEASURE relevant to the point, which is the adaptation of combat core mechanics in a fully functioning framework? Not to mention that BG3 has an overall budget that I'm not even exaggerating in estimating that could be anything ranging to 30 to 50 times bigger than Solasta, so the arm-wrestling about production value is intrinsically stupid to attempt.
Also, the only reason Solasta made up its own feats is because they are literally forced to, since they don't own the license to use the official ones. Not because "The devs know better and they wouldn't work in a videogame".
Because comparing Solasta to BG 3 is comparing a 3 course mean to a tomato. That combat tomato may look and taste really nice, but it isn't a dinner. And insisting the meal is going to be awful while the chef is still out shopping for the ingredients is inane. 98% of Solasta is its combat mechanics - the rest is fluff. And the combat mechanics are far form perfect, and certainly NOT 100% 5.0 . It may be closer than BG3, but it's a final version game, and BG 3 is very early access, easily one to two years from completion.
And believe it or not, 5.0 is NOT the be all and end all of all things - I guarantee there will eventually be a 6.0, a 7.0, an 8.0 and so on.
And the core of this is that some people insist that Larian provide updates, answers, feedback, comments and so on on their timetable, twist every comment made by Larian into "evidence" that they are right and nothing will change, and that the meal will now and forever suck. I've mostly walked away from these boards not due to a lack of information from Larian, but because of the incessant negativity, bad-mouthing and bitching about the state of a game in early access.
When you buy a game in early access, you accept the fact that it may turn out how you want it, or it may not. If it does, awesome, if it doesn't, such is life. Larian isn't catering to just MY whims, nor is it catering to the whims of Person A, B, C or D.
I can make all the suggestions and comments I want - but at the end of the day, Larian does not owe me anything other than a finished product.