Originally Posted by Rack
There seems to be an uncomfortably large nuber of people coalescing around the idea that the goals of BG3 are wrong. That taking 5E as a base and tuning it to make something that would appeal to fans of Divinity Original Sin and tactical combat is just fundamentally something that shouldn't even be attempted. BG3 needs to be a strict interpretation of 5E and nothing else is acceptablr. Solasta did it and it appealed to a tiny number of existing fans of 5E so that's evidence it's the only possible solution.

If that's true (and honestly I can see the logic) it's still not useful feedback. Larian are all in on BG3 they simply cannot pivot it to being a niche product aimed solely at 5E purists. Nor can they ditch the 5E system at this juncture. BG3 is going to be a game based around giving each player several interesting choices every turn and minimising those turns in which a player rolls a dice, misses and nothing happens. They're not going to change that based on what people on the forum say. It's reasonable to be upset about this, it's not reasonable to expect this to change.

I'm not really a fan of D&D, I've played it a bit and I enjoy it well enough, but it's far from my favorite game system by any means. I've also blayed Divinity: Original Sin 1 and 2, I enjoyed the combat in both a lot (though for some reason I really could not get into 2). I have no issue with them changing the combat for BG3, my problem is that I don't think they've done a good job of it so far. The two systems work very differently and have different goals from the outset. Is it possible to merge D&D and Divinity? Probably, anything's possible. But they haven't managed that yet. Instead what we have is something that really feels as though it's fighting against itself. The stuff that's been added goes against what makes D&D fun, and the stuff they've left in drags down what makes Divinity fun. They need to commit more strongly in either direction, and since this is a D&D inspired game, committing more to D&D is the logical choice, but what matters is that the mix they've got now feels off.