@<Redacted>
Just don't use Height Advantage ez. Always move (no jumping) to be on even ground with enemies before attacking. If you can't move far enough with a single move action to do that, then spend your dash too!
Oh, and if it looks like you'll end your turn in a place where the enemy will attack from low-ground (at disadvantage) then reload an earlier save and do the combat differently! Can't have the game detecting that players are benefitting from enemies on the low ground.

Defending the Druid Grove will be difficult, but if you have a party of all spellcasters AND if you reload until all your characters win initiative, then each character can Misty Step to get on even ground with the goblins and negate height bonus/penalties. The dozen+ goblins and Trolls all get to go before you'll get another turn, but I'm sure you'll survive.

^ will lead Larian to conclude that "Players aren't using Height Advantage and thus BG3 should focus less on it" and certainly not "Players aren't using Height Advantage so we should add more situations with high ground to allow players to benefit from it!"

p.s. Oh and don't forget to use Bless at every opportunity. You'll almost certainly lose concentration within a single turn, but that just gives you the opportunity to cast it again next turn!

Last edited by Raze; 14/03/22 10:45 AM. Reason: deleted forum account