Hey! Honestly, I was one of the main people preaching we needed more 5e for a long time. This game would REALLY be improved if they did it CLOSER to the 5e ruleset because, as so many have said it a thousand times over now, the game would be WAY more balanced if they just freaking did that. You can't take some of the rules of a game and chuck others and then expect the game to be balanced. Yes, as some have pointed out, homebrew is always necessary, especially with a cRPG because naturally you can't implement everything perfectly.
Take druids for example. Of course they would only have a handful of predetermined animals that you could wild shape into. So, naturally, they can't allow players to pick and choose from a ginormous number of animals. But...WHY THE HECK A POLAR BEAR??? Who in Faerun unless they visited Icewindale would have run into a polar bear?
I'm all for homebrew that makes sense. However, they should have stuck more to the rules. And yeah, as some have pointed out, if they had done the rules and spells and stats right, we'd use some of the spells and strats and so forth built already into the 5e game. Instead, we chuck the good stuff from 5e, like Bless, because it's a waste when height advantage and backstab are way more effective?
So, I'm all for suggesting things. What's starting to wear on me is I've been posting since when...November or something, and nothing I've suggested is even remotely showing up in the game. Also, all I EVER get is about a dozen people slamming my ideas and calling them crap because for whatever reason they all want the game to NOT be anywhere close to true to the 5e ruleset. The WHOLE point of dice rolls is to make the game exciting and replayable. Every time you play the game, the dice rolls provide you with a different experience. Sometimes you're the hero and save Arabella from Kagha and sometimes you fail, like a person with flaws and such. You aren't supposed to be a super hero or a god. You are a person adventuring in a fantasy world. But people out here don't want that. They want boring absolutes where if they pick the "Save Arabella" dialogue option they will automatically succeed.
It's frustrating and at this point I'm afraid the ones who don't want 5e are going to win out because that seems to be what Swen suggests in his interviews. He's trying to cater so much to the DOS people and such that more and more he's chucking the true ruleset. So I'm afraid that what's going to wind up happening is that Larian is going to make the game worse for me and not better. I love the game right now, even with all the non-D&D rules. If they strip more D&D rules from it, I'm afraid I'm going to hate it.
But that's what it seems to me like they're doing. They seem like they're going to give us a D&D 5e-ish game and not a true 5e game. So I'm going to eat my cookies and stop stressing over a dumb video game that I'm afraid is going to wind up sucking before it's over.
Come on, I feel Larian is competent enought to get a "somewhere in the middle "experience. Just a shame it's the best we can count for based on the interview. And yeah, It's just a game, I'm calm 99% of the time when discussing it but every " just don't play it " comment adds one more grain of salt to my body. Just like you. I will eventually become a salt mine sooner or later xD
Last edited by virion; 19/06/2109:03 PM.
Alt+ left click in the inventory on an item while the camp stash is opened transfers the item there. Make it a reality.