If I can do more damage by throwing a 30 pound barrel than a spell, spells are stupid. ?
Barrelmancy is one of those things that I keep waiting for them to address in some way because its so obviously a broken thing that doesn't fit into any system.
And the solution to me is so simple it's quite silly. An empty barrel, by the way, doesn't weigh 30 pounds - it weighs 100 pounds.
A barrel full of oil - weighs 300 POUNDS!! The mechanics are already in the game to fix this, it could be done easily. You need a minimum 10 Strength to move a 300 Pound object, and if these items are that heavy you are not going to be able to carry them around in a backpack.
I don't want to stop people from being able to move objects around the room, but there needs to be a hard limit on stuff you can just throw in your pack.
This is the same exact thing I said about the "barrelmancy problem" since the EA started, for the record. Give these barrels proper weight and you already solved half of the problem. Make the ability to move them around more realistically tied to a character strength and you solved the other half. And unless we are talking about inhuman levels of strength (more than 20, etc) no one should be able to THROW barrels around. At best akwardly lift them from the ground while slowly moving to a different position, as it happens in games like Shadow Tactics when you use the "big samurai". Also, no barrels in your backpack, period.
So look at how those guys are struggling to lift barrels and I would guess those strong men have like a 20 strength. how they handle barrels is just silly.